Texture.new

Revision as of 11:16, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2011.6

Description


Creates a new Texture object.

 Texture.new(filename,filtering,options)

'filename: (string) The name of the texture file to be loaded. '
'filtering: (boolean, default = false) Whether or not the texture is filtered. '
options: (table, optional) A table that specifies optional paramaters. Currently, "transparentColor", "wrap", "format" and "extend" fields are supported. optional

Available since: Gideros 2016.08

Description

Create a texture from pixel data.

 Texture.new(pixels,width,height,filtering,options)

'pixels: (string) A string containing actual R,G,B,A compoents of each pixel in the new texture. Each component is stored as a byte. You can pass nil if you don't need to initialize texture content '
'width: (number) width of the texture to create '
'height: (number) Height of the texture to create '
filtering: (boolean, default to false) indicate that the texture should be filtered optional
options: (table, optional) A table that specifies optional paramaters. Currently, "transparentColor", "wrap", "format" and "extend" fields are supported. optional