Difference between revisions of "Sprite:setColorTransform"

From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
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<translate><br />
 
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br />
 
Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.<br />
 
This adjustment also applies to the children of this sprite instance.<br />
 
This adjustment also applies to the children of this sprite instance.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
 
  Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''redMultiplier''': (number, default = 1) The red multiplier of this sprite (values between 0 and 1) <br/>
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'''redMultiplier''': (number, default = 1) <translate>The red multiplier of this sprite (values between 0 and 1)</translate> <br/>
'''greenMultiplier''': (number, default = 1) The green multiplier of this sprite(values between 0 and 1) <br/>
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'''greenMultiplier''': (number, default = 1) <translate>The green multiplier of this sprite(values between 0 and 1)</translate> <br/>
'''blueMultiplier''': (number, default = 1) The blue multiplier of this sprite(values between 0 and 1) <br/>
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'''blueMultiplier''': (number, default = 1) <translate>The blue multiplier of this sprite(values between 0 and 1)</translate> <br/>
'''alphaMultiplier''': (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1) <br/>
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'''alphaMultiplier''': (number, default = 1) <translate>The alpha multiplier of this sprite(values between 0 and 1)</translate> <br/>

Revision as of 14:38, 23 August 2018

Available since: Gideros 2011.6

Description


Sets the red, green, blue and alpha channel multipliers (values between 0 and 1). This function lets you adjust the color multipliers of a display object.
This adjustment also applies to the children of this sprite instance.

 Sprite:setColorTransform(redMultiplier,greenMultiplier,blueMultiplier,alphaMultiplier)

Parameters

redMultiplier: (number, default = 1) The red multiplier of this sprite (values between 0 and 1)
greenMultiplier: (number, default = 1) The green multiplier of this sprite(values between 0 and 1)
blueMultiplier: (number, default = 1) The blue multiplier of this sprite(values between 0 and 1)
alphaMultiplier: (number, default = 1) The alpha multiplier of this sprite(values between 0 and 1)