Difference between revisions of "Sprite:setAlpha"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
+
'''Class:''' [[Sprite]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
+
 
=== <translate>Description</translate> ===
+
=== Description ===
<translate><br />
+
Sets the alpha transparency of this sprite. 0 means fully transparent and 1 means fully opaque.
Sets the alpha transparency of this sprite. 0 means fully transparent and 1 means fully opaque.<br />
 
<br /></translate>
 
 
<source lang="lua">
 
<source lang="lua">
Sprite:setAlpha(alpha)
+
Sprite:setAlpha(alpha)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
+
 
'''alpha''': (number) <translate>The new alpha transparency of the sprite</translate> <br/>
+
=== Parameters ===
 +
'''alpha''': (number) the new alpha transparency of the sprite<br/>
  
 
{{Sprite}}
 
{{Sprite}}

Revision as of 20:09, 7 February 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Sets the alpha transparency of this sprite. 0 means fully transparent and 1 means fully opaque.

Sprite:setAlpha(alpha)

Parameters

alpha: (number) the new alpha transparency of the sprite