Difference between revisions of "Sprite:localToGlobal"

From GiderosMobile
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'''<translate>Returns</translate>''' (number) <translate>1. x coordinate relative to the display area.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>1. x coordinate relative to the display area.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>2. y coordinate relative to the display area.</translate><br/>
 
'''<translate>Returns</translate>''' (number) <translate>2. y coordinate relative to the display area.</translate><br/>
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{{Sprite}}

Revision as of 01:14, 4 December 2019


Available since: Gideros 2011.6
Class: Sprite

Description


Converts the x,y coordinates from the sprite's (local) coordinates to the global coordinates.

(number), (number) = Sprite:localToGlobal(x,y)

Parameters

x: (number) x coordinate of the local coordinate.
y: (number) y coordinate of the local coordinate.

Return values

Returns (number) 1. x coordinate relative to the display area.
Returns (number) 2. y coordinate relative to the display area.