Difference between revisions of "Sprite:getWidth"

From GiderosMobile
(a little bit of update)
 
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=== Description ===
 
=== Description ===
 
Returns the width of the sprite in pixels. The width is calculated based on the bounds of the content of the sprite.
 
Returns the width of the sprite in pixels. The width is calculated based on the bounds of the content of the sprite.
<source lang="lua">
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<syntaxhighlight lang="lua">
 
(number) = Sprite:getWidth(withoutTransform)
 
(number) = Sprite:getWidth(withoutTransform)
</source>
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</syntaxhighlight>
  
  
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=== Parameters ===
 
=== Parameters ===
'''withoutTransform''': (boolean) if true, returns the width of the Sprite without transformations else returns the transformed width '''optional'''<br/>
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'''withoutTransform''': (boolean) if true, returns the width of the Sprite without transformations else returns the transformed width '''optional, default = false'''<br/>
  
 
=== Return values ===
 
=== Return values ===

Latest revision as of 20:31, 22 November 2023

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the width of the sprite in pixels. The width is calculated based on the bounds of the content of the sprite.

(number) = Sprite:getWidth(withoutTransform)


If the parameter withoutTransform is set to true, the original width is returned without transformations.

Parameters

withoutTransform: (boolean) if true, returns the width of the Sprite without transformations else returns the transformed width optional, default = false

Return values

Returns (number) the width of the sprite