Sprite:getMatrix

From GiderosMobile
Revision as of 15:31, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the transformation matrix of the sprite. Each invocation of this function returns a new Matrix object. <syntaxhighlight lang="lua"> (Matrix) = Sprite:getMatrix() </source>

Return values

Returns (Matrix) the transformation matrix of the sprite