Difference between revisions of "Sprite:getMatrix"

From GiderosMobile
(remove language stuff)
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__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2011.6<br/>
'''<translate>Available since</translate>:''' Gideros 2011.6<br/>
+
'''Class:''' [[Sprite]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sprite|Sprite]]<br/>
+
 
=== <translate>Description</translate> ===
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=== Description ===
<translate><br />
+
Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Matrix]] object.
Returns the transformation matrix of the sprite. Each invocation of this function returns a new [[Special:MyLanguage/Matrix|Matrix]] object.<br />
 
<br /></translate>
 
 
<source lang="lua">
 
<source lang="lua">
 
(Matrix) = Sprite:getMatrix()
 
(Matrix) = Sprite:getMatrix()
 
</source>
 
</source>
=== <translate>Return values</translate> ===
+
 
'''<translate>Returns</translate>''' (Matrix) <translate>The transformation matrix of the sprite</translate><br/>
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=== Return values ===
 +
'''Returns''' (Matrix) the transformation matrix of the sprite<br/>
  
 
{{Sprite}}
 
{{Sprite}}

Revision as of 23:24, 2 February 2021

Available since: Gideros 2011.6
Class: Sprite

Description

Returns the transformation matrix of the sprite. Each invocation of this function returns a new Matrix object.

(Matrix) = Sprite:getMatrix()

Return values

Returns (Matrix) the transformation matrix of the sprite