Difference between revisions of "Sprite:getChildAt"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
Returns the child `Sprite` instance that exists at the specified index. First child is at index 1.<br />
+
Returns the child [[[Sprite]]] instance that exists at the specified index. First child is at index 1.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
(Sprite) = Sprite:getChildAt(index)
 
(Sprite) = Sprite:getChildAt(index)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''index''': (number) The index position of the child object. <br/>
+
'''index''': (number) <translate>The index position of the child object.</translate> <br/>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (Sprite) The child sprite at the specified index position.<br/>
+
'''Returns''' (Sprite) <translate>The child sprite at the specified index position.</translate><br/>

Revision as of 14:32, 23 August 2018

Available since: Gideros 2011.6

Description


Returns the child [[[Sprite]]] instance that exists at the specified index. First child is at index 1.

(Sprite) = Sprite:getChildAt(index)

Parameters

index: (number) The index position of the child object.

Return values

Returns (Sprite) The child sprite at the specified index position.