Difference between revisions of "SpineSprite:setAnimation"

From GiderosMobile
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<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
SpineSprite:setAnimation(track,animation,mix,loop)
 
SpineSprite:setAnimation(track,animation,mix,loop)
</source>
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</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''track''': (integer) <translate>Track to use</translate><br/>
 
'''track''': (integer) <translate>Track to use</translate><br/>

Latest revision as of 15:33, 13 July 2023


Available since: Gideros 2018.12
Class: SpineSprite

Description

Set animation

SpineSprite:setAnimation(track,animation,mix,loop)

Parameters

track: (integer) Track to use
animation: (string) Animation name
mix: (number) Mix duration
loop: (boolean) Wether the animation should loop