Difference between revisions of "SpineSprite:getBoneLocation"

From GiderosMobile
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m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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<syntaxhighlight lang="lua">
 
<syntaxhighlight lang="lua">
 
(number),(number),(nuimber) = SpineSprite:getBoneLocation(bone,lx,ly,lr)
 
(number),(number),(nuimber) = SpineSprite:getBoneLocation(bone,lx,ly,lr)
</source>
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</syntaxhighlight>
 
=== <translate>Parameters</translate> ===
 
=== <translate>Parameters</translate> ===
 
'''bone''': (string) <translate>Bone name</translate> <br/>
 
'''bone''': (string) <translate>Bone name</translate> <br/>

Latest revision as of 15:33, 13 July 2023


Available since: Gideros 2018.12
Class: SpineSprite

Description

Create SpineSprite

(number),(number),(nuimber) = SpineSprite:getBoneLocation(bone,lx,ly,lr)

Parameters

bone: (string) Bone name
lx: (string) X coordinate in bone space
ly: (string) Y coordinate in bone space
lr: (string) Rotation angle in bone space

Return values

Returns (number) X coordinate in SpineSprite space
Returns (number) Y coordinate in SpineSprite space
Returns (number) Rotation angle in SpineSprite space