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  • ...nd up with a game that could sell at the end of this tutorial, but if I am a good enough teacher, you will be able to make more games on your own. * [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]]
    864 bytes (139 words) - 23:28, 15 November 2023

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  • ...nd up with a game that could sell at the end of this tutorial, but if I am a good enough teacher, you will be able to make more games on your own. * [[2D Space Shooter Part 1: Planning, Tooling, Layers, Objects]]
    864 bytes (139 words) - 23:28, 15 November 2023
  • [[Tutorial - Making a 2D space shooter game]]
    275 bytes (38 words) - 19:34, 7 November 2023
  • *'''[[Tutorial - Making a 2D space shooter game]]''' by '''Hgy29''' *'''[[Tutorial - tiny-ecs_demo]]''' by '''mokalux''' (greatly inspired by '''rrraptor http
    1 KB (147 words) - 00:55, 17 December 2023
  • ...out project planning here. Whatever you want to build, you need to prepare a plan before. It doesn't need to be detailed, nor even written, but having t Here are my thoughts about that 2D Space Shooter I am gonna write with you:
    3 KB (535 words) - 23:08, 13 November 2023
  • This won't be a space shooter without enemies to shoot at. Let's define our enemies. Create a new file named ''''enemy.lua''''. This new file will depend on the Ship Cla
    6 KB (905 words) - 23:56, 15 November 2023
  • ...ontrollable. Since only the player's ship will be controllable, let's make a subclass of our generic Ship to handle that. We will call it 'PlayerShip'. Go ahead and create a new file named '''player.lua''', this new file will depend on the Ship clas
    3 KB (420 words) - 23:11, 15 November 2023
  • == A bit of set up == [[File:2D Spaceshooter Star far.jpg|thumb|upright=0.5|Our starry background]]
    8 KB (1,344 words) - 13:28, 15 November 2023
  • ...A cannon is basically something that will throw bullets repeatedly. Create a new file named '''cannon.lua''' and copy the following code: The Cannon class isn't a Sprite, but a basic Object. In the 'init' method, we mostly copy the cannon definition lo
    7 KB (1,095 words) - 21:10, 15 November 2023
  • The objective in a space shooter game is to destroy enemy spaceships, so let's work on that part. There are two kind of ships in the game:
    9 KB (1,444 words) - 23:08, 15 November 2023