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From GiderosMobile
- myShape:moveTo(1,1) myShape:lineTo(100,1)1 KB (199 words) - 19:06, 13 November 2023
- tilemap:shift(-1, 0) -- shifts the tile map to the left tilemap:shift(1, 0) -- shifts the tile map to the right756 bytes (116 words) - 15:33, 13 July 2023
- '''alpha''': (number) opacity of fill from 0 to 1, default 1 '''optional'''<br/>447 bytes (56 words) - 15:31, 13 July 2023
- '''Frame animations 1''' for i = 1, 6 do3 KB (387 words) - 07:11, 1 October 2023
- for i=1,#caminfo.previewSizes,2 do print("-",caminfo.previewSizes[i],caminfo.previewSizes[i+1])1 KB (158 words) - 15:27, 13 July 2023
- {{#widget:GApp|app=3D-Maze-Pebble.GApp|width=480|height=320|auto=1|plugins=json}} local szw=sz*2+1 self.szWalls=szw3 KB (535 words) - 05:03, 7 November 2023
- ...he center of the texture to the origin. If you set the anchor point to (1, 1) instead, the bottom-right corner of the texture will be the origin. The de '''x''': (number) the x coordinate of anchor point, usually between [0, 1]<br/>888 bytes (129 words) - 15:27, 13 July 2023
- local r = (math.sin(t * 0.5 + 0.3) + 1) / 2 local g = (math.sin(t * 0.8 + 0.2) + 1) / 2870 bytes (110 words) - 15:31, 13 July 2023
- ...number) max alpha value when pad is visible on screen (value between 0 and 1)<br/> ...(number) min alpha value when pad is in “ghost” mode (value between 0 and 1)<br/>482 bytes (59 words) - 15:26, 13 July 2023
- Returns a new table with all arguments stored into keys 1, 2, etc. and with a field "'''n'''" with the total number of arguments. local t = table.pack(1, 2, 3)729 bytes (98 words) - 15:33, 13 July 2023
- bitmap:setPosition(32*1, 32*4) bitmap2:setPosition(32*6, 32*1)957 bytes (130 words) - 05:49, 5 November 2023
- self.currColor = self.colors[1] --current color self.n = self.n + 13 KB (452 words) - 20:43, 12 October 2023
- Returns the unsigned number formed by the bits field to field + width - 1 from n. .... All accessed bits must be in the range [0, 31]. The default for width is 1'''708 bytes (92 words) - 15:27, 13 July 2023
- Sets the damping ratio of this distance joint. 0 = no damping, 1 = critical damping. ...ce joint you would set the frequency equals to 0 and the damping equals to 1.964 bytes (122 words) - 18:14, 12 July 2023
- mesh:setIndex(1, 10) mesh:setIndices(1, 10, 2, 11, 3, 12)723 bytes (87 words) - 15:30, 13 July 2023
- sysDark=-1 -- device[1]=="Web"2 KB (233 words) - 15:31, 13 July 2023
- for i = 1, #t, 2 do table.insert(r, t[i] .. " @ " .. i // 2 + 1)2 KB (257 words) - 15:31, 13 July 2023
- ...ch is the same as the string length). In particular, the call string.sub(s,1,j) returns a prefix of s with length j, and string.sub(s, -i) returns a suf print(string.sub(mynme, 1, 3)) -- nme942 bytes (146 words) - 15:33, 13 July 2023
- anim1[1] = Bitmap.new(Texture.new("images/Smile1.png")) -- First 10 frames are anim[1], the rest are anim[2]3 KB (414 words) - 19:08, 13 November 2023
- --axisx, axisy values usually between 0 and 1 --0 1 force pulling back on y axis1 KB (193 words) - 15:27, 13 July 2023