User contributions
From GiderosMobile
- 02:27, 1 December 2020 diff hist -203 Math.floor added see also
- 02:23, 1 December 2020 diff hist -104 Integer Divide Operator added another example
- 22:48, 29 November 2020 diff hist +10 Tiled Map Editor →ELLIPSES: fixed bug on laid and up capsules
- 01:13, 29 November 2020 diff hist 0 m Tiled Map Editor little typo :-)
- 01:04, 27 November 2020 diff hist +40 m Tiled Map Editor
- 23:46, 25 November 2020 diff hist +497 Tiled Map Editor the page is ready :-)
- 23:34, 25 November 2020 diff hist +3,861 Tiled Map Editor
- 23:19, 25 November 2020 diff hist +25 Tiled Map Editor →Tiled Map Editor Shapes
- 23:13, 25 November 2020 diff hist +19,314 N Tiled Map Editor Created page with "__TOC__ Here you will find various resources to help you create games and apps in Gideros Studio.<br/> '''note:''' you may have to provide your own assets (fonts, gfx, …) =..."
- 22:51, 25 November 2020 diff hist +32 Welcome! →GIDEROS 2D HELPERS: added TILED category
- 16:53, 25 November 2020 diff hist +1,926 Animated Sprite Factory augmented example
- 02:16, 25 November 2020 diff hist +55 Welcome! adding lua shaders to the top :-)
- 16:38, 24 November 2020 diff hist -6 m Animated Sprite Factory
- 02:41, 24 November 2020 diff hist +85 Event.KEY UP added a note
- 02:40, 24 November 2020 diff hist +85 Event.KEY DOWN added a note
- 18:24, 23 November 2020 diff hist -92 m Animated Sprite Factory
- 17:46, 23 November 2020 diff hist -1 m Welcome!
- 17:43, 23 November 2020 diff hist -4,930 Animated Sprite Factory modified the code
- 15:29, 23 November 2020 diff hist -339 m Animated Sprite Factory →Animation Sprite Factory (player, enemies, collectibles, npcs, ...): shortened
- 03:28, 22 November 2020 diff hist -663 m Event.MOUSE UP mostly formatting :-)
- 03:25, 22 November 2020 diff hist -697 m Event.MOUSE MOVE mostly formatting :-)
- 03:21, 22 November 2020 diff hist -539 m Event.MOUSE HOVER mostly formatting :-)
- 03:16, 22 November 2020 diff hist -611 m Event.TOUCHES MOVE mostly formatting :-) current
- 03:14, 22 November 2020 diff hist -611 m Event.TOUCHES END mostly formatting :-) current
- 03:11, 22 November 2020 diff hist -607 m Event.TOUCHES CANCEL mostly formatting :-)
- 03:08, 22 November 2020 diff hist -611 Event.TOUCHES BEGIN mostly formatting :-) current
- 03:02, 22 November 2020 diff hist -310 Event added a note
- 02:49, 22 November 2020 diff hist +29 m Event.KEY DOWN
- 02:47, 22 November 2020 diff hist -247 Event.KEY UP added example
- 02:40, 22 November 2020 diff hist -192 Event.ENTER FRAME added example
- 02:35, 22 November 2020 diff hist -1 Event.KEY DOWN Undo revision 17092 by MoKaLux (talk) Tag: Undo
- 02:34, 22 November 2020 diff hist +1 m Event.KEY DOWN
- 02:33, 22 November 2020 diff hist -297 Event.KEY DOWN added example
- 02:02, 22 November 2020 diff hist -23 m Sprite:getAnchorPosition
- 02:00, 22 November 2020 diff hist -146 Sprite:setAnchorPosition added a note
- 01:56, 22 November 2020 diff hist -196 Sprite:getAnchorPosition added a note
- 07:52, 18 November 2020 diff hist +380 Application:getLogicalBounds added example
- 01:58, 15 November 2020 diff hist -1 Pcall →Example
- 01:57, 15 November 2020 diff hist -7 Pcall →Example
- 01:16, 15 November 2020 diff hist -195 Pcall added example
- 21:36, 12 November 2020 diff hist +304 Pixel:setTexturePosition added example
- 21:26, 12 November 2020 diff hist +406 Pixel:setTextureMatrix added example
- 03:59, 12 November 2020 diff hist +843 m SceneManager
- 03:53, 12 November 2020 diff hist +681 m Easing
- 06:21, 5 November 2020 diff hist +68 m LiquidFun
- 05:59, 5 November 2020 diff hist -154 m B2.World.new added example
- 05:54, 5 November 2020 diff hist -25 m LiquidFun
- 05:52, 5 November 2020 diff hist +317 m LiquidFun added steps
- 05:38, 5 November 2020 diff hist +119 m LiquidFun added require
- 05:30, 5 November 2020 diff hist +1,012 SceneManager added some more explanations