Difference between revisions of "SoundChannel:isPlaying"

From GiderosMobile
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'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
 
Returns the playing state for the sound channel.  <br />
 
Returns the playing state for the sound channel.  <br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
(any), (any) = SoundChannel:isPlaying()
 
(any), (any) = SoundChannel:isPlaying()
 
</source>
 
</source>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
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'''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/>
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
+
'''Returns''' (any) <translate>[[[true` if the channel is currently playing a sound, `false]]] otherwise.</translate><br/>

Revision as of 14:32, 23 August 2018

Available since: Gideros 2011.6

Description


Returns the playing state for the sound channel.

(any), (any) = SoundChannel:isPlaying()

Return values

Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.
Returns (any) [[[true` if the channel is currently playing a sound, `false]]] otherwise.