Difference between revisions of "SoundChannel:isPlaying"

From GiderosMobile
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(any), (any) = SoundChannel:isPlaying()
 
(any), (any) = SoundChannel:isPlaying()
 
</source>
 
</source>
 +
=== Return values ===
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>

Revision as of 11:37, 23 August 2018

Available since: Gideros 2011.6

Description


Returns the playing state for the sound channel.

(any), (any) = SoundChannel:isPlaying()

Return values

Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.