Difference between revisions of "SoundChannel:isPlaying"

From GiderosMobile
(Created page with "__NOTOC__ '''Available since:''' Gideros 2011.6<br/> === Description === <br /> Returns the playing state for the sound channel. <br /> <br /> <source lang="lua"> (any) (any)...")
 
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<br />
 
<br />
 
<source lang="lua">
 
<source lang="lua">
(any) (any), = SoundChannel:isPlaying()
+
(any), (any) = SoundChannel:isPlaying()
 
</source>
 
</source>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>
 
'''Returns''' (any) `true` if the channel is currently playing a sound, `false` otherwise.<br/>

Revision as of 11:11, 23 August 2018

Available since: Gideros 2011.6

Description


Returns the playing state for the sound channel.

(any), (any) = SoundChannel:isPlaying()

Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.
Returns (any) `true` if the channel is currently playing a sound, `false` otherwise.