Difference between revisions of "Sound.setListenerPosition"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
<languages />
 
'''<translate>Available since</translate>:''' in development<br/>
 
'''<translate>Available since</translate>:''' in development<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sound|Sound]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Sound|Sound]]<br/>

Revision as of 10:58, 3 September 2018


Available since: in development
Class: Sound

Description

Sets the position of the listener in a 3D environment

 Sound.setListenerPosition(x,y,z,vx,vy,vz,dx,dy,dz,ux,uy,uz)

Parameters

x: (number) X coordinate of the listener
y: (number) Y coordinate of the listener
z: (number) z coordinate of the listener optional
vx: (number) X component of listener's velocity optional
vy: (number) Y component of listener's velocity optional
vz: (number) Z component of listener's velocity optional
dx: (number) X component of the direction the listener is facing optional
dy: (number) Y component of the direction the listener is facing optional
dz: (number) Z component of the direction the listener is facing optional
ux: (number) X component of up direction relative to the listener optional
uy: (number) Y component of up direction relative to the listener optional
uz: (number) Z component of up direction relative to the listener optional