Difference between revisions of "Sound.setListenerPosition"

From GiderosMobile
Line 21: Line 21:
 
'''uy''': (number) <translate>Y component of up direction relative to the listener</translate> '''optional'''<br/>
 
'''uy''': (number) <translate>Y component of up direction relative to the listener</translate> '''optional'''<br/>
 
'''uz''': (number) <translate>Z component of up direction relative to the listener</translate> '''optional'''<br/>
 
'''uz''': (number) <translate>Z component of up direction relative to the listener</translate> '''optional'''<br/>
 +
 +
{{Sound}}

Revision as of 23:47, 3 December 2019


Available since: in development
Class: Sound

Description

Sets the position of the listener in a 3D environment

 Sound.setListenerPosition(x,y,z,vx,vy,vz,dx,dy,dz,ux,uy,uz)

Parameters

x: (number) X coordinate of the listener
y: (number) Y coordinate of the listener
z: (number) z coordinate of the listener optional
vx: (number) X component of listener's velocity optional
vy: (number) Y component of listener's velocity optional
vz: (number) Z component of listener's velocity optional
dx: (number) X component of the direction the listener is facing optional
dy: (number) Y component of the direction the listener is facing optional
dz: (number) Z component of the direction the listener is facing optional
ux: (number) X component of up direction relative to the listener optional
uy: (number) Y component of up direction relative to the listener optional
uz: (number) Z component of up direction relative to the listener optional