Difference between revisions of "Sound"

From GiderosMobile
(Created page with "__NOTOC__ '''Supported platforms:''' <br/> '''Available since:''' Gideros 2011.6<br/> === Description === <br /> The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3...")
 
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__NOTOC__
 
__NOTOC__
'''Supported platforms:''' <br/>
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'''Supported platforms:''' android, ios, mac, pc<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
'''Available since:''' Gideros 2011.6<br/>
 
=== Description ===
 
=== Description ===
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object.<br />
 
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{|-
 
{|-
 
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=== Methods ===
 
=== Methods ===
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[[Sound.new]] - creates a new Sound object<br/>
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[[Sound.setListenerPosition]] - <br/>
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[[Sound:getLength]] - <br/>
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[[Sound:play]] - creates a new SoundChannel object to play the sound<br/>
 
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
 
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Revision as of 09:56, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Sound` class lets you load and play WAV, MP3, MOD, XM, S3M and IT sound files.
Control of the playing sound is performed through the `SoundChannel`
object.






Methods

Sound.new - creates a new Sound object
Sound.setListenerPosition -
Sound:getLength -
Sound:play - creates a new SoundChannel object to play the sound

Events

Constants