Difference between revisions of "Shape"

From GiderosMobile
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The `Shape` class is used create and display vector graphics.<br />
 
The `Shape` class is used create and display vector graphics.<br />
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=== Methods ===
 
=== Methods ===
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=== Events ===
 
=== Events ===
 
=== Constants ===
 
=== Constants ===
[[Shape.EVEN_ODD]]
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[[Shape.EVEN_ODD]]<br/>
[[Shape.NONE]]
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[[Shape.NONE]]<br/>
[[Shape.NON_ZERO]]
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[[Shape.NON_ZERO]]<br/>
[[Shape.SOLID]]
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[[Shape.SOLID]]<br/>
[[Shape.TEXTURE]]
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[[Shape.TEXTURE]]<br/>
 
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Revision as of 10:12, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Shape` class is used create and display vector graphics.

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Methods

Shape.new - creates a new Shape object
Shape:beginPath - resets the current path
Shape:clear - clears the graphics that were drawn to this Shape object, and resets fill and line style settings
Shape:closePath - marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath
Shape:endPath - ends the current path and draws the geometry by using the specified line and fill styles
Shape:lineTo - adds the given point to the current subpath, connected to the previous one by a straight line.
Shape:moveTo - creates a new subpath with the given point
Shape:setFillStyle - sets the fill style that Shape object uses for subsequent drawings
Shape:setLineStyle - sets the line style that Shape object uses for subsequent drawings
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Events

Constants

Shape.EVEN_ODD
Shape.NONE
Shape.NON_ZERO
Shape.SOLID
Shape.TEXTURE
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