Difference between revisions of "Shape"

From GiderosMobile
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The `Shape` class is used create and display vector graphics.<br />
 
The `Shape` class is used create and display vector graphics.<br />
 
<br />
 
<br />
 +
=== Examples ===
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'''Drawing red square'''<br/>
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<source lang="lua">local shape = Shape.new()
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shape:setFillStyle(Shape.SOLID, 0xff0000, 1)
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shape:beginPath()
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shape:moveTo(0,0)
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shape:lineTo(100, 0)
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shape:lineTo(100, 100)
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shape:lineTo(0, 100)
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shape:lineTo(0, 0)
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shape:endPath()
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shape:setPosition(0, 150)
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stage:addChild(shape)</source>
 
{|-
 
{|-
 
| style="width: 50%;"|
 
| style="width: 50%;"|

Revision as of 11:44, 23 August 2018

Supported platforms: android, ios, mac, pc
Available since: Gideros 2011.6

Description


The `Shape` class is used create and display vector graphics.

Examples

Drawing red square

local shape = Shape.new()
shape:setFillStyle(Shape.SOLID, 0xff0000, 1)
shape:beginPath()
shape:moveTo(0,0)
shape:lineTo(100, 0)
shape:lineTo(100, 100)
shape:lineTo(0, 100)
shape:lineTo(0, 0)
shape:endPath()
shape:setPosition(0, 150)
stage:addChild(shape)

Methods

Shape.new - creates a new Shape object
Shape:beginPath - resets the current path
Shape:clear - clears the graphics that were drawn to this Shape object, and resets fill and line style settings
Shape:closePath - marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath
Shape:endPath - ends the current path and draws the geometry by using the specified line and fill styles
Shape:lineTo - adds the given point to the current subpath, connected to the previous one by a straight line.
Shape:moveTo - creates a new subpath with the given point
Shape:setFillStyle - sets the fill style that Shape object uses for subsequent drawings
Shape:setLineStyle - sets the line style that Shape object uses for subsequent drawings

Events

Constants

Shape.EVEN_ODD
Shape.NONE
Shape.NON_ZERO
Shape.SOLID
Shape.TEXTURE