Difference between revisions of "Shader Flags"

From GiderosMobile
(Created page with "A single flag is currently defined. Shader.FLAG_NO_DEFAULT_HEADER : Suppress the automatic addition of a default header for GLSL programs. The default header for a desktop O...")
 
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A single flag is currently defined.
+
'''Shader.FLAG_NO_DEFAULT_HEADER'''
  
Shader.FLAG_NO_DEFAULT_HEADER : Suppress the automatic addition of a default header for GLSL programs.
+
Suppress the automatic addition of a default header for GLSL programs.
  
 
The default header for a desktop OpenGL is:
 
The default header for a desktop OpenGL is:
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#define GLES2
 
#define GLES2
 
</source>
 
</source>
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 +
'''Shader.FLAG_FROM_CODE'''
 +
 +
The string contains Shader code rather than the filename of the shader file.

Revision as of 17:56, 2 July 2020

Shader.FLAG_NO_DEFAULT_HEADER

Suppress the automatic addition of a default header for GLSL programs.

The default header for a desktop OpenGL is:

#version 120
#define highp
#define mediump
#define lowp

And for OpenGL ES 2.0:

#version 100
#define GLES2

Shader.FLAG_FROM_CODE

The string contains Shader code rather than the filename of the shader file.