SceneManager enterEnd
From GiderosMobile
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Available since: Gideros 2020.2
Value: "enterEnd"
Defined by: SceneManager
Description
This event is dispatched on Transition In End.
Example
enterEnd
Level01 = Core.class(Sprite)
function Level01:init()
-- LISTENERS
self:addEventListener("enterBegin", self.onTransitionInBegin, self)
self:addEventListener("enterEnd", self.onTransitionInEnd, self)
self:addEventListener("exitBegin", self.onTransitionOutBegin, self)
self:addEventListener("exitEnd", self.onTransitionOutEnd, self)
end
-- GAME LOOP
function Level01:onEnterFrame(e)
end
-- EVENT LISTENERS
function Level01:onTransitionInBegin()
self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
function Level01:onTransitionInEnd()
self:myKeysPressed()
end
function Level01:onTransitionOutBegin()
self:removeEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end
function Level01:onTransitionOutEnd()
end
Event properties