Difference between revisions of "RenderTarget:getPixels"

From GiderosMobile
Line 6: Line 6:
 
(buffer) = RenderTarget:getPixels(x,y,w,h)
 
(buffer) = RenderTarget:getPixels(x,y,w,h)
 
</source>
 
</source>
'''x''': (number) x coordinate of pixel ''''''<br/>
+
=== Parameters ===
'''y''': (number) y coordinate of pixel ''''''<br/>
+
'''x''': (number) x coordinate of pixel <br/>
'''w''': (number) width of rectangle to include in buffer ''''''<br/>
+
'''y''': (number) y coordinate of pixel <br/>
'''h''': (number) height of rectangle to include in buffer ''''''<br/>
+
'''w''': (number) width of rectangle to include in buffer <br/>
 +
'''h''': (number) height of rectangle to include in buffer <br/>
 +
=== Return values ===
 
'''Returns''' (buffer) buffer with color and alpha data<br/>
 
'''Returns''' (buffer) buffer with color and alpha data<br/>

Revision as of 11:45, 23 August 2018

Available since: Gideros 2016.06

Description

Returns buffer containing color and alpha data from provided rectangle

(buffer) = RenderTarget:getPixels(x,y,w,h)

Parameters

x: (number) x coordinate of pixel
y: (number) y coordinate of pixel
w: (number) width of rectangle to include in buffer
h: (number) height of rectangle to include in buffer

Return values

Returns (buffer) buffer with color and alpha data