Difference between revisions of "RenderTarget:getPixel"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2016.06<br/>
 
'''Available since:''' Gideros 2016.06<br/>
 
=== Description ===
 
=== Description ===
Returns single pixels color and alpha channel
+
<translate>Returns single pixels color and alpha channel</translate>
 
<source lang="lua">
 
<source lang="lua">
 
(number), (number) = RenderTarget:getPixel(x,y)
 
(number), (number) = RenderTarget:getPixel(x,y)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''x''': (number) x coordinate of pixel <br/>
+
'''x''': (number) <translate>x coordinate of pixel</translate> <br/>
'''y''': (number) y coordinate of pixel <br/>
+
'''y''': (number) <translate>y coordinate of pixel</translate> <br/>
 
=== Return values ===
 
=== Return values ===
'''Returns''' (number) color in hex<br/>
+
'''Returns''' (number) <translate>color in hex</translate><br/>
'''Returns''' (number) alpha value from 0 to 1<br/>
+
'''Returns''' (number) <translate>alpha value from 0 to 1</translate><br/>

Revision as of 14:34, 23 August 2018

Available since: Gideros 2016.06

Description

Returns single pixels color and alpha channel

(number), (number) = RenderTarget:getPixel(x,y)

Parameters

x: (number) x coordinate of pixel
y: (number) y coordinate of pixel

Return values

Returns (number) color in hex
Returns (number) alpha value from 0 to 1