Difference between revisions of "RenderTarget:getPixel"

From GiderosMobile
Line 6: Line 6:
 
(number), (number) = RenderTarget:getPixel(x,y)
 
(number), (number) = RenderTarget:getPixel(x,y)
 
</source>
 
</source>
'''x''': (number) x coordinate of pixel ''''''<br/>
+
=== Parameters ===
'''y''': (number) y coordinate of pixel ''''''<br/>
+
'''x''': (number) x coordinate of pixel <br/>
 +
'''y''': (number) y coordinate of pixel <br/>
 +
=== Return values ===
 
'''Returns''' (number) color in hex<br/>
 
'''Returns''' (number) color in hex<br/>
 
'''Returns''' (number) alpha value from 0 to 1<br/>
 
'''Returns''' (number) alpha value from 0 to 1<br/>

Revision as of 11:45, 23 August 2018

Available since: Gideros 2016.06

Description

Returns single pixels color and alpha channel

(number), (number) = RenderTarget:getPixel(x,y)

Parameters

x: (number) x coordinate of pixel
y: (number) y coordinate of pixel

Return values

Returns (number) color in hex
Returns (number) alpha value from 0 to 1