Difference between revisions of "RenderTarget:draw"

From GiderosMobile
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2013.06<br/>
 
'''<translate>Available since</translate>:''' Gideros 2013.06<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/RenderTarget|RenderTarget]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/RenderTarget|RenderTarget]]<br/>

Revision as of 10:57, 3 September 2018


Available since: Gideros 2013.06
Class: RenderTarget

Description

Renders provided object or object hierarchy as a texture.

 RenderTarget:draw(sprite,x,y)

Parameters

sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)
x: (number, default = 0) The x start position of the texture optional
y: (number, default = 0) The y start position of the texture optional