Difference between revisions of "RenderTarget:draw"

From GiderosMobile
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=== Description ===
 
=== Description ===
 
Renders provided object or object hierarchy as a texture.
 
Renders provided object or object hierarchy as a texture.
<source lang="lua">
+
<syntaxhighlight lang="lua">
 
RenderTarget:draw(sprite,x,y)
 
RenderTarget:draw(sprite,x,y)
 
</source>
 
</source>

Revision as of 15:30, 13 July 2023

Available since: Gideros 2013.06
Class: RenderTarget

Description

Renders provided object or object hierarchy as a texture. <syntaxhighlight lang="lua"> RenderTarget:draw(sprite,x,y) </source>

Parameters

sprite: (Sprite) any sprite inherited object or object hierarchy to render (this object doesn't need to be added to the stage hierarchy)
x: (number, default = 0) the x start position of the texture optional
y: (number, default = 0) the y start position of the texture optional