Difference between revisions of "R3d.World:testAABBOverlap"

From GiderosMobile
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(bool) = r3d.World:testAABBOverlap(bodyA, bodyB)
 
(bool) = r3d.World:testAABBOverlap(bodyA, bodyB)
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=== Parameters ===
 
=== Parameters ===
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end
 
end
 
world:setEventListener(collisionsEventListener)
 
world:setEventListener(collisionsEventListener)
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{{R3d.World}}
 
{{R3d.World}}

Latest revision as of 15:32, 13 July 2023


Available since: Gideros 2019.10
Class: R3d.World

Description

Checks if two bodies AABB overlap.

(bool) = r3d.World:testAABBOverlap(bodyA, bodyB)

Parameters

bodyA: (body) the first body to test collisions with
bodyB: (body) the second body to test collisions with

Return values

Returns (boolean) either true or false

Example

local c = 1
function collisionsEventListener()
	if world:testAABBOverlap(bodyA, bodyB) then
		print("collision AABB", c)
		c += 1
	end
end
world:setEventListener(collisionsEventListener)