R3d.World:createSliderJoint

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Available since: Gideros 2019.10
Class: R3d.World

Description

Creates a slider joint. See its definition.

r3d.World:createSliderJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,axisX,axisY,axisZ,params)

Parameters

bodyA: (b3d body) body A
bodyB: (b3d body) body B
anchorX: (number) anchor x
anchorY: (number) anchor y
anchorZ: (number) anchor z
axisX: (number) x axis
axisY: (number) y axis
axisZ: (number) z axis
params: (table) optional any of the followings:

  • isCollisionEnabled (bool)
  • isLimitEnabled (bool)
  • minTranslationLimit (number)
  • maxTranslationLimit (number)
  • isMotorEnabled (bool)
  • motorSpeed (number)
  • maxMotorForce (bool)

Example

local fj = world:createSliderJoint(cube01body,cube02body,0,0,0,0,1,0,
{isCollisionEnabled=true, isMotorEnabled=true})