R3d.World:createFixedJoint

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Revision as of 15:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.World

Description

Creates a fixed joint. See its definition. <syntaxhighlight lang="lua"> r3d.World:createFixedJoint(bodyA,bodyB,anchorX,anchorY,anchorZ,params) </source>

Parameters

bodyA: (b3d body) body A
bodyB: (b3d body) body B
anchorX: (number) anchor x
anchorY: (number) anchor y
anchorZ: (number) anchor z
params: (table) optional any of the followings:

  • isCollisionEnabled (bool)

Example

<syntaxhighlight lang="lua"> world:createFixedJoint(cube01body, cube02body, 0, 0, 0, {isCollisionEnabled=false}) </source>