Difference between revisions of "R3d.HingeJoint"
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Revision as of 07:54, 23 January 2020
Available since: Gideros 2019.10
Class: R3d.Joint
Description
The HingeJoint class describes a hinge joint (or revolute joint) between two rigid bodies.
The hinge joint only allows rotation around an anchor point and around a single axis (the hinge axis). This joint can be used to simulate doors or pendulums for instance.
In order to create a hinge joint, you first need to create a HingeJointInfo object with the necessary information. You need to provide the pointers to the two rigid bodies, the coordinates of the anchor point (in world-space) and also the hinge rotation axis (in world-space). The two bodies need to be in a correct position when the joint is created.
r3d.HingeJoint
Parameters
Example