Difference between revisions of "R3d.Fixture:setMaterial"

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(Created page with "'''Available since:''' Gideros 2019.10<br/> '''Class:''' R3d.Body<br/> === Description === Sets the body material (bounciness, frictionCoefficient, rollingResistance). <s...")
 
m (Text replacement - "</source>" to "</syntaxhighlight>")
 
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'''Available since:''' Gideros 2019.10<br/>
 
'''Available since:''' Gideros 2019.10<br/>
'''Class:''' [[R3d.Body]]<br/>
+
'''Class:''' [[R3d.Fixture]]<br/>
  
 
=== Description ===
 
=== Description ===
Sets the body material (bounciness, frictionCoefficient, rollingResistance).
+
Sets the fixture material (bounciness, frictionCoefficient, rollingResistance).
<source lang="lua">
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<syntaxhighlight lang="lua">
r3d.Body:setMaterial(material)
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r3d.Fixture:setMaterial(material)
</source>
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</syntaxhighlight>
 +
 
 +
'''warnings''': not setting material.bounciness between (0, 1) will crash your app!
 +
'''warnings''': setting material.frictionCoefficient a negative value will crash your app!
 +
'''warnings''': material.rollingResistance is deprecated use '''[[R3d.Body:setAngularDamping]]''' instead
  
 
=== Parameters ===
 
=== Parameters ===
'''material''': (table) the body material table<br/>
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'''material''': (table) the fixture material table<br/>
  
 
=== Example ===
 
=== Example ===
<source lang="lua">
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<syntaxhighlight lang="lua">
local mat = shipvp.body:getMaterial()
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-- the body
mat.bounciness = 0.1 -- default = 0.5
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view.body = xworld:createBody(view:getMatrix())
mat.frictionCoefficient = 0.5 -- default = 0.3
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local shape = r3d.SphereShape.new(params.sizex) -- radius
mat.rollingResistance = 1 -- default = 0 no rolling resistance
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local fixture = view.body:createFixture(shape, nil, params.mass)
shipvp.body:setMaterial(mat)
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-- materials default: bounciness=0.5, frictionCoefficient=0.3, rollingResistance=0
</source>
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local mat = fixture:getMaterial()
 +
mat.bounciness = 0.1 -- 0 = no bounciness, 1 = max bounciness
 +
mat.frictionCoefficient = 0.5 -- 0 = no friction
 +
--mat.rollingResistance = 0.1 -- DEPRECATED!
 +
fixture:setMaterial(mat)
 +
</syntaxhighlight>
  
{{R3d.Body}}
+
{{R3d.Fixture}}

Latest revision as of 15:32, 13 July 2023

Available since: Gideros 2019.10
Class: R3d.Fixture

Description

Sets the fixture material (bounciness, frictionCoefficient, rollingResistance).

r3d.Fixture:setMaterial(material)
warnings: not setting material.bounciness between (0, 1) will crash your app!
warnings: setting material.frictionCoefficient a negative value will crash your app!
warnings: material.rollingResistance is deprecated use R3d.Body:setAngularDamping instead

Parameters

material: (table) the fixture material table

Example

-- the body
view.body = xworld:createBody(view:getMatrix())
local shape = r3d.SphereShape.new(params.sizex) -- radius
local fixture = view.body:createFixture(shape, nil, params.mass)
-- materials default: bounciness=0.5, frictionCoefficient=0.3, rollingResistance=0
local mat = fixture:getMaterial()
mat.bounciness = 0.1 -- 0 = no bounciness, 1 = max bounciness
mat.frictionCoefficient = 0.5 -- 0 = no friction
--mat.rollingResistance = 0.1 -- DEPRECATED!
fixture:setMaterial(mat)