R3d.FixedJoint

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Available since: Gideros 2019.10
Class: R3d.Joint

Description

The FixedJoint class describes a fixed joint between two bodies. In a fixed joint, there is no degree of freedom, the bodies are not allowed to translate or rotate with respect to each other. In order to create a fixed joint, you simply need to specify an anchor point (in world-space) to create the FixedJointInfo object.

r3d.FixedJoint

Parameters

Example