Difference between revisions of "R3d.FixedJoint"
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Revision as of 07:49, 23 January 2020
Available since: Gideros 2019.10
Class: R3d.Joint
Description
The FixedJoint class describes a fixed joint between two bodies. In a fixed joint, there is no degree of freedom, the bodies are not allowed to translate or rotate with respect to each other. In order to create a fixed joint, you simply need to specify an anchor point (in world-space) to create the FixedJointInfo object.
r3d.FixedJoint
Parameters
Example