R3d.Body:setTransform

From GiderosMobile
Revision as of 15:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.Body

Description

Sets the body location and rotation transform matrix. <syntaxhighlight lang="lua"> r3d.Body:setTransform(transform) </source>

Parameters

transform: (matrix) the final position and orientation of the body in the world

Example

<syntaxhighlight lang="lua"> m = shipvp.body:getTransform() m:setPosition(0, shipheight * 5, 0) m:setRotationX(20) m:setRotationY(20) m:setRotationZ(20) shipvp.body:setTransform(m) shipobj:setMatrix(m) </source>