R3d.Body:destroyFixture

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Revision as of 15:30, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2019.10
Class: R3d.Body

Description

Destroys a fixture. <syntaxhighlight lang="lua"> r3d.Body:destroyFixture(fixture) </source>

Parameters

fixture: (Fixture) the r3d fixture

Example

<syntaxhighlight lang="lua"> -- a ship local shipobj = loadObj("3d/ship", "ship.obj") shipobj.shape1 = r3d.SphereShape.new(shipheight / 2) shipobj.frontmass = 16 local shipvp = Viewport.new() shipvp:setContent(shipobj) shipvp:setPosition(0, shipheight * 8, 0) -- ship start position shipvp.body = world:createBody(shipvp:getMatrix()) local fixture = shipvp.body:createFixture(shipobj.shape1, nil, shipobj.frontmass)

-- later shipvp.body:destroyFixture(fixture) </source>