Mesh:setTextureCoordinates

From GiderosMobile
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Available since: Gideros 2012.09
Class: Mesh

Description

Sets zero or more texture coordinates with a single function call.

Mesh:setTextureCoordinates(textureCoordinates)

Parameters

textureCoordinates: (any) multiple values or a Lua array

Examples

Texture coordinates function calls

-- sets 3 texture coordinates with seperate function calls
mesh:setTextureCoordinate(1, 0, 0)
mesh:setTextureCoordinate(2, 100, 0)
mesh:setTextureCoordinate(3, 0, 100)

-- sets 3 texture coordinates with one function call
mesh:setTextureCoordinates(1, 0, 0, 2, 100, 0, 3, 0, 100)

-- same as above
mesh:setTextureCoordinates{1, 0, 0, 2, 100, 0, 3, 0, 100}

-- these two functions do nothing
mesh:setTextureCoordinates()
mesh:setTextureCoordinates{}