Mesh:setIndices

From GiderosMobile
Revision as of 11:39, 23 August 2018 by Hgy29 (talk | contribs)

Available since: Gideros 2012.09

Description


Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setIndices(indices)

Parameters

indices: (any)

Examples

Example

-- set 3 indices with seperate function calls<br />
mesh:setIndex(1, 10)<br />
mesh:setIndex(2, 11)<br />
mesh:setIndex(3, 12)<br />
<br />
-- set 3 indices with one function call<br />
mesh:setIndices(1, 10, 2, 11, 3, 12)<br />
<br />
-- same as above<br />
mesh:setIndices{1, 10, 2, 11, 3, 12}<br />
<br />
-- these two functions do nothing<br />
mesh:setIndices()<br />
mesh:setIndices{}<br />