Difference between revisions of "Mesh:setIndices"

From GiderosMobile
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__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2012.09<br/>
+
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate><br />
 
<translate><br />
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.<br />
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.<br />
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  Mesh:setIndices(indices)
 
  Mesh:setIndices(indices)
 
</source>
 
</source>
=== Parameters ===
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=== <translate>Parameters</translate> ===
 
'''indices''': (any) <translate></translate> <br/>
 
'''indices''': (any) <translate></translate> <br/>
=== Examples ===
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=== <translate>Examples</translate> ===
 
'''Example'''<br/>
 
'''Example'''<br/>
 
<source lang="lua">-- set 3 indices with seperate function calls
 
<source lang="lua">-- set 3 indices with seperate function calls

Revision as of 08:29, 24 August 2018

Available since: Gideros 2012.09

Description


Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setIndices(indices)

Parameters

indices: (any)

Examples

Example

-- set 3 indices with seperate function calls
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)

-- set 3 indices with one function call
mesh:setIndices(1, 10, 2, 11, 3, 12)

-- same as above
mesh:setIndices{1, 10, 2, 11, 3, 12}

-- these two functions do nothing
mesh:setIndices()
mesh:setIndices{}