Difference between revisions of "Mesh:setIndices"

From GiderosMobile
Line 2: Line 2:
 
'''Available since:''' Gideros 2012.09<br/>
 
'''Available since:''' Gideros 2012.09<br/>
 
=== Description ===
 
=== Description ===
<br />
+
<translate><br />
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.<br />
 
Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.<br />
<br />
+
<br /></translate>
 
<source lang="lua">
 
<source lang="lua">
 
  Mesh:setIndices(indices)
 
  Mesh:setIndices(indices)
 
</source>
 
</source>
 
=== Parameters ===
 
=== Parameters ===
'''indices''': (any) <br/>
+
'''indices''': (any) <translate></translate> <br/>
 
=== Examples ===
 
=== Examples ===
 
'''Example'''<br/>
 
'''Example'''<br/>
<source lang="lua">-- set 3 indices with seperate function calls<br />
+
<source lang="lua">-- set 3 indices with seperate function calls
mesh:setIndex(1, 10)<br />
+
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)<br />
+
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)<br />
+
mesh:setIndex(3, 12)
<br />
+
 
-- set 3 indices with one function call<br />
+
-- set 3 indices with one function call
mesh:setIndices(1, 10, 2, 11, 3, 12)<br />
+
mesh:setIndices(1, 10, 2, 11, 3, 12)
<br />
+
 
-- same as above<br />
+
-- same as above
mesh:setIndices{1, 10, 2, 11, 3, 12}<br />
+
mesh:setIndices{1, 10, 2, 11, 3, 12}
<br />
+
 
-- these two functions do nothing<br />
+
-- these two functions do nothing
mesh:setIndices()<br />
+
mesh:setIndices()
mesh:setIndices{}<br /></source>
+
mesh:setIndices{}</source>

Revision as of 14:32, 23 August 2018

Available since: Gideros 2012.09

Description


Sets zero or more indices at index array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setIndices(indices)

Parameters

indices: (any)

Examples

Example

-- set 3 indices with seperate function calls
mesh:setIndex(1, 10)
mesh:setIndex(2, 11)
mesh:setIndex(3, 12)

-- set 3 indices with one function call
mesh:setIndices(1, 10, 2, 11, 3, 12)

-- same as above
mesh:setIndices{1, 10, 2, 11, 3, 12}

-- these two functions do nothing
mesh:setIndices()
mesh:setIndices{}