Mesh:setIndexArray

From GiderosMobile
Revision as of 15:28, 13 July 2023 by Hgy29 (talk | contribs) (Text replacement - "<source" to "<syntaxhighlight")

Available since: Gideros 2012.09
Class: Mesh

Description

Assigns new content to the index array, dropping all the elements contained in the index array before the call and replacing them by those specified by the parameters. It accepts multiple values or a Lua array. <syntaxhighlight lang="lua"> Mesh:setIndexArray(indices) </source>

Parameters

indices: (any)

Examples

<syntaxhighlight lang="lua"> -- set the index array as 10, 11 and 12 mesh:setIndexArray(10, 11, 12)

-- same as above mesh:setIndexArray{10, 11, 12} </source>