Difference between revisions of "Mesh:setColors"

From GiderosMobile
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__NOTOC__
 
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<languages />
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Available since</translate>:''' Gideros 2012.09<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Mesh|Mesh]]<br/>
 
'''<translate>Class</translate>:''' [[Special:MyLanguage/Mesh|Mesh]]<br/>

Revision as of 10:57, 3 September 2018


Available since: Gideros 2012.09
Class: Mesh

Description


Sets zero or more colors at color array with a single function call. It accepts multiple values or a Lua array.

 Mesh:setColors(colors)

Parameters

colors: (any)

Examples

Example

-- set 3 colors with seperate function calls
mesh:setColor(1, 0xff0000, 0.5)
mesh:setColor(2, 0x00ff00, 0.7)
mesh:setColor(3, 0x0000ff)

-- set 3 colors with one function call
mesh:setColors(1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0)

-- same as above
mesh:setColors{1, 0xff0000, 0.5, 2, 0x00ff00, 0.7, 3, 0x0000ff, 1.0}

-- these two functions do nothing
mesh:setColors()
mesh:setColors{}