Difference between revisions of "Mesh:setColor"

From GiderosMobile
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mesh:setColor(2, 0x00ff00, 0.7)  -- green with 0.7 alpha
 
mesh:setColor(2, 0x00ff00, 0.7)  -- green with 0.7 alpha
 
mesh:setColor(3, 0x0000ff)      -- blue with 1.0 alpha</source>
 
mesh:setColor(3, 0x0000ff)      -- blue with 1.0 alpha</source>
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{{Mesh}}

Revision as of 22:55, 3 December 2019


Available since: Gideros 2012.09
Class: Mesh

Description

Sets a color at color array. Indices are start from 1. If the color array is not large enough, it's expanded automatically.

 Mesh:setColor(i,color,alpha)


Parameters

i: (number) index
color: (number) color in hexedecial value
alpha: (number, default=1.0) alpha value

Examples

Example

-- set the first 3 colors as (0xff0000, 0.5), (0x00ff00, 0.7) and (0x0000ff, 1.0).
mesh:setColor(1, 0xff0000, 0.5)  -- red with 0.5 alpha
mesh:setColor(2, 0x00ff00, 0.7)  -- green with 0.7 alpha
mesh:setColor(3, 0x0000ff)       -- blue with 1.0 alpha