Difference between revisions of "Mesh:getTextureCoordinateArraySize"

From GiderosMobile
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
'''Available since:''' Gideros 2013.06<br/>
+
'''<translate>Available since</translate>:''' Gideros 2013.06<br/>
=== Description ===
+
=== <translate>Description</translate> ===
 
<translate>Get size of the Texture Coordinate array</translate>
 
<translate>Get size of the Texture Coordinate array</translate>
 
<source lang="lua">
 
<source lang="lua">
 
(number) = Mesh:getTextureCoordinateArraySize()
 
(number) = Mesh:getTextureCoordinateArraySize()
 
</source>
 
</source>
=== Return values ===
+
=== <translate>Return values</translate> ===
'''Returns''' (number) <translate>size of coordinate array</translate><br/>
+
'''<translate>Returns</translate>''' (number) <translate>size of coordinate array</translate><br/>

Revision as of 08:29, 24 August 2018

Available since: Gideros 2013.06

Description

Get size of the Texture Coordinate array

(number) = Mesh:getTextureCoordinateArraySize()

Return values

Returns (number) size of coordinate array