Difference between revisions of "Mesh:getTextureCoordinate"

From GiderosMobile
(removed language stuff)
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__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2013.06<br/>
'''<translate>Available since</translate>:''' Gideros 2013.06<br/>
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'''Class:''' [[Mesh]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Mesh|Mesh]]<br/>
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=== <translate>Description</translate> ===
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=== Description ===
<translate>Returns u and v coordinate of the i-th element from texture coordinate array</translate>
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Returns the u and v coordinate of the i-th element of the texture coordinate array.
 
<source lang="lua">
 
<source lang="lua">
 
(number), (number) = Mesh:getTextureCoordinate(i)
 
(number), (number) = Mesh:getTextureCoordinate(i)
 
</source>
 
</source>
=== <translate>Parameters</translate> ===
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'''i''': (number) <translate>index</translate> <br/>
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=== Parameters ===
=== <translate>Return values</translate> ===
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'''i''': (number) index<br/>
'''<translate>Returns</translate>''' (number) <translate>u coordinate</translate><br/>
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'''<translate>Returns</translate>''' (number) <translate>v cordinate</translate><br/>
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=== Return values ===
 +
'''Returns''' (number) u coordinate<br/>
 +
'''Returns''' (number) v cordinate<br/>
  
 
{{Mesh}}
 
{{Mesh}}

Revision as of 01:17, 15 March 2021