Difference between revisions of "Mediamanager:isCameraAvailable"

From GiderosMobile
m
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__NOTOC__
 
__NOTOC__
<languages />
+
'''Available since:''' Gideros 2016.1<br/>
'''<translate>Available since</translate>:''' Gideros 2016.1<br/>
+
'''Class:''' [[Media]]<br/>
'''<translate>Class</translate>:''' [[Special:MyLanguage/Media|Media]]<br/>
 
  
=== <translate>Description</translate> ===
+
=== Description ===
 
Checks if camera is available.
 
Checks if camera is available.
 
 
<source lang="lua">
 
<source lang="lua">
 
(bool) = mediamanager:isCameraAvailable()
 
(bool) = mediamanager:isCameraAvailable()
 
</source>
 
</source>
  
=== <translate>Return values</translate> ===
+
=== Return values ===
'''Returns''' (bool) ''true'' if camera is available, ''false'' otherwise.
+
'''Returns''' (bool) ''true'' if camera is available, ''false'' otherwise<br/>
  
 
=== Example ===
 
=== Example ===

Revision as of 23:56, 24 October 2022

Available since: Gideros 2016.1
Class: Media

Description

Checks if camera is available.

(bool) = mediamanager:isCameraAvailable()

Return values

Returns (bool) true if camera is available, false otherwise

Example

require "media"
mediamanager:addEventListener(Event.MEDIA_RECEIVE, function(e)
    local media = Media.new(e.path)
    media:resize(200, 200)
    print(media:getPixel(1, 1))
    for x = 50, 100 do
        for y = 50, 100 do
            media:setPixel(x, y, 255, 0, 0, 0.5)
        end
    end
    media:save()
    local bmp = Bitmap.new(Texture.new(e.path, true))
    stage:addChild(bmp)
end)

if mediamanager:isCameraAvailable() then
    mediamanager:takePicture()
else
    mediamanager:getPicture()
end