Difference between revisions of "Matrix:perspectiveProjection"

From GiderosMobile
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'''near''': (number) <translate>near plane distance</translate> <br/>
 
'''near''': (number) <translate>near plane distance</translate> <br/>
 
'''far''': (number) <translate>far plane distance</translate> <br/>
 
'''far''': (number) <translate>far plane distance</translate> <br/>
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{{Matrix}}

Revision as of 22:37, 3 December 2019


Available since: Gideros 2016.06
Class: Matrix

Description

replace this matrix by a perspective projection matrix suitable for the current 3D engine

 Matrix:perspectiveProjection(left,right,bottom,top,near,far)

Parameters

left: (number) left plane distance
right: (number) right plane distance
bottom: (number) bottom plane distance
top: (number) top plane distance
near: (number) near plane distance
far: (number) far plane distance


Available since: Gideros 2016.06
Class: Matrix

Description

replace this matrix by a perspective projection matrix suitable for this 3D engine (simplified form)

 Matrix:perspectiveProjection(fov,aspect,near,far)

Parameters

fov: (number) field of view angle
aspect: (number) aspect ratio (width/height)
near: (number) near plane distance
far: (number) far plane distance