Difference between revisions of "Lua Shader Language Helper Functions"

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(Created page with "{| class="wikitable" |- ! Function !! Syntax !! Description |- | discard || discard() || The discard function is only allowed within fragment shaders. It can be used within a...")
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Revision as of 23:33, 2 July 2020

Function Syntax Description
discard discard() The discard function is only allowed within fragment shaders. It can be used within a fragment shader to abandon the operation on the current fragment. This function causes the fragment to be discarded and no updates to any buffers will occur.