ImGui.Core:textColored

From GiderosMobile
Revision as of 22:59, 24 March 2021 by MoKaLux (talk | contribs) (MoKaLux moved page ImGui:textColored to ImGui.Core:textColored)

Available since: Gideros 2020.9
Class: ImGui

Description

Sets the text to be displayed with a given color and alpha.

ImGui:textColored(text,color,alpha)

Parameters

text: (string) the text to be displayed
color: (number) the color of the text in hex format
alpha: (number) the alpha of the text between 0 and 1

Example

MyClass = Core.class(Sprite)

function MyClass:init()
	application:setBackgroundColor(0x111111)
	self.imgui = ImGui.new()
	self.window01 = true
	self:addChild(self.imgui)
	-- LISTENERS
	self:addEventListener("enterBegin", self.onTransitionInBegin, self)
end

-- LOOP
function MyClass:onEnterFrame(e)
	self.imgui:newFrame(e)
	if (self.window01) then -- if window exists
		local windowdrawn = false
		self.window01, windowdrawn = self.imgui:beginWindow(
			"Hello ImGui v"..ImGui._VERSION, -- window title
			self.window01 -- is window expanded
		)
		if (windowdrawn) then -- the variable is false when main window is collapsed
			self.imgui:text("Hello Dear ImGui!") -- we add a text element to our GUI
			self.imgui:textColored("Hello, colored Dear ImGui!", 0xffffff, 1)
		end
		self.imgui:endWindow()
	end
	self.imgui:endFrame()
	self.imgui:render()
end

-- EVENT LISTENERS
function MyClass:onTransitionInBegin()
	self:addEventListener(Event.ENTER_FRAME, self.onEnterFrame, self)
end